Streaming Virtual Reality Content

نویسندگان

  • Tarek El-Ganainy
  • Mohamed Hefeeda
چکیده

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. To accelerate the user adoption of VR headsets, content providers should focus on producing high quality immersive content for these devices. Similarly, multimedia streaming service providers should enable the means to stream 360 VR content on their platforms. In this study, we try to cover different aspects related to VR content representation, streaming, and quality assessment that will help establishing the basic knowledge of how to build a VR streaming system.

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عنوان ژورنال:
  • CoRR

دوره abs/1612.08350  شماره 

صفحات  -

تاریخ انتشار 2016